Category: Linear · Audience: Beginner (no HTML/CSS/JS experience needed)

What this shows

The baseline every other structure departs from: every player experiences the same sequence of events in the same order. The only “choice” is pacing — when to proceed — not content.

How it works

Using this in your own story

  1. Give each beat its own passage.
  2. Link each passage to exactly one next passage.
  3. Reach for a linear spine whenever the order of events is the point.

Full source

:: StoryData
{
	"ifid":"9B031864-42CC-4023-84F1-CFA1BD81EADF"
}

:: StoryTitle
Linear Structure

:: Start
The train pulls out of the station. There is one track, and one way this journey ends.

[[Continue->Morning]]

:: Morning
Fields blur past the window. You read, you doze, you wait.

[[Continue->Afternoon]]

:: Afternoon
The conductor calls the next stop. Yours.

[[Continue->Arrival]]

:: Arrival
You step onto the platform. The journey was always going to bring you here — and that is the point.

**The End**

[[Ride again->Start]]

▶ Play this example · Download the .twee file


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