Chapter 0:
Introduction

Objectives

  • Identify the purpose and scope of this book project
  • Recognize the relationship between this book and the Unofficial Ink Cookbook
  • Understand the background and expertise of the author

Table of Contents


About this Project

This book project started as part of the Unofficial Ink Cookbook. It was originally part of some planned chapters covering C# and using the Ink-Unity Integration plugin. At thousands of words, the first draft was more than several other chapters in the Unofficial Ink Cookbook combined! It was soon decided a separate project was needed to cover C#, Unity, and then using the two with the Ink-Unity Integration plugin. Hence the Learning Ink + Unity book project was born!

About the Author

Hi, my name is Dan Cox. I’ve been writing tutorials, guides, and making videos on narrative game tools and engines for nine years (as of 2020). I’ve worked as the managing editor of the Twine Cookbook, co-wrote the Unofficial Ink Cookbook with Taylor Howard, and have my own YouTube channel. I can be found on Twitter.